GameDev
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The following posts include the tag "GameDev":
Game Review: Immortals Fenyx Rising
27 Feb 2021
27 Feb 2021
And no, I just looked it up, apparently, there isn’t supposed to be a colon in there. Another reason why this is a strong contender for the worst video game title of all time!
Review - XCOM: Chimera Squad (Part 2)
23 Sep 2020
23 Sep 2020
In part 1 of my review of XCOM: Chimera Squad, I talked about my experience of playing the game to completion for the first time and looked at the general strokes of how the game was different to its predecessors. In this version, I want to focus more on the...
Review - XCOM: Chimera Squad (Part 1)
23 Sep 2020
23 Sep 2020
I haven’t done a game review in a while, mainly because I don’t play games close to their release dates any more. They’re just too expensive and I’ve had too many disappointments in the past. However, I not only bought XCOM: Chimera Squad soon after it was released, but I also...
Mass Effect: Andromeda - First Impressions
19 Aug 2017
19 Aug 2017
Bioware’s controversial Mass Effect sequel released a few months ago. They got a serious - and possibly well-deserved - slating from critics and gamers alike for releasing an “unfinished” game, full of bugs and animation problems. I actually cancelled my pre-order as a result of the media sh*t-storm, which is something...
The Cost of Gaming
29 Oct 2015
29 Oct 2015
So, apparently Assassin’s Creed Syndicate “isn’t that bad” - which is a great improvement over recent entries in the franchise at least, but that’s a rant for another time - and I have to admit that the idea of climbing around the rooftops of Victorian London has a certain appeal.
Free to Play Is Currently Broken - How High Costs Drive Players Away from F2P Games
10 Dec 2014
10 Dec 2014
Just a quick post today - This is exactly the sort of rant I’ve been having over and over again in the last year-or-so, but more eloquently stated in this video by the guys at Extra Credits:
Heart of the Swarm: The Leaked Ending
19 Nov 2014
19 Nov 2014
I have an issue with the ending of Starcraft 2: Heart of the Swarm. It’s apparently not as controversial as the ending to Mass Effect, but the thing that bothers me is the same: it just doesn’t quite make sense! Part of the problem is that I’ve seen an alternative...
Stop Over-hyping Things!
25 Jun 2014
25 Jun 2014
So, a few weeks ago, Watch_Dogs launched to a universal chorus of ‘Meh!’. I haven’t played the game myself, but the general consensus seems to be that ‘it didn’t live up to the hype’. But, as Yahtzee said in his review, how could it?
In Defence of... Changing Things
18 Jun 2014
18 Jun 2014
Given my interests and line of work (i.e. the fact that I am a massive nerd), you probably won’t be surprised to know that a large number of my friends were the sort of people took great delight in pointing out (and complaining about) every little detail that was changed from...
In Defence of Next-Gen Graphics
21 Jan 2014
21 Jan 2014
Quite a lot of people are attacking the next-gen gaming consoles because ‘the only tangible improvements that they will make to games is to the graphics’. I have said before that the launch of these new consoles is badly timed and I do not own either because I don’t feel it...
XCOM: Enemy Unknown & Enemy Within
28 Nov 2013
28 Nov 2013
Last year saw the release of XCOM: Enemy Unknown, a sequel to a popular gaming franchise from the creators of Civilisation. I didn’t expect to become a fan of this game, but (as with Civilisation) I ended up getting sucked in. This month sees the release of the game’s expansion: Enemy...
Video Games as a Storytelling Medium
04 Nov 2013
04 Nov 2013
I wanted to take a break from my usual ranting to talk about something quite close to my heart. As part of the argument that games are (or at least can be) art, I’d like to look at something that I find particularly interesting: storytelling. In particular, I want to try...
Rewarding Bad Behaviour
01 Nov 2013
01 Nov 2013
I like achievements. Achievements are a good way to add some challenge, variety and replayability to a game, as well as to make the player feel rewarded, encourage them to improve their skills and give them a sense of progress. So why do some games give you achievements for playing them...